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Oct 16

X-Boundary: Establishing Exact Safety Boundary to Shield LLMs from Multi-Turn Jailbreaks without Compromising Usability

Despite the rapid development of safety alignment techniques for LLMs, defending against multi-turn jailbreaks is still a challenging task. In this paper, we conduct a comprehensive comparison, revealing that some existing defense methods can improve the robustness of LLMs against multi-turn jailbreaks but compromise usability, i.e., reducing general capabilities or causing the over-refusal problem. From the perspective of mechanism interpretability of LLMs, we discover that these methods fail to establish a boundary that exactly distinguishes safe and harmful feature representations. Therefore, boundary-safe representations close to harmful representations are inevitably disrupted, leading to a decline in usability. To address this issue, we propose X-Boundary to push harmful representations away from boundary-safe representations and obtain an exact distinction boundary. In this way, harmful representations can be precisely erased without disrupting safe ones. Experimental results show that X-Boundary achieves state-of-the-art defense performance against multi-turn jailbreaks, while reducing the over-refusal rate by about 20% and maintaining nearly complete general capability. Furthermore, we theoretically prove and empirically verify that X-Boundary can accelerate the convergence process during training. Please see our code at: https://github.com/AI45Lab/X-Boundary.

  • 5 authors
·
Feb 14, 2025

A Reinforcement Learning Framework for Robust and Secure LLM Watermarking

Watermarking has emerged as a promising solution for tracing and authenticating text generated by large language models (LLMs). A common approach to LLM watermarking is to construct a green/red token list and assign higher or lower generation probabilities to the corresponding tokens, respectively. However, most existing watermarking algorithms rely on heuristic green/red token list designs, as directly optimizing the list design with techniques such as reinforcement learning (RL) comes with several challenges. First, desirable watermarking involves multiple criteria, i.e., detectability, text quality, robustness against removal attacks, and security against spoofing attacks. Directly optimizing for these criteria introduces many partially conflicting reward terms, leading to an unstable convergence process. Second, the vast action space of green/red token list choices is susceptible to reward hacking. In this paper, we propose an end-to-end RL framework for robust and secure LLM watermarking. Our approach adopts an anchoring mechanism for reward terms to ensure stable training and introduces additional regularization terms to prevent reward hacking. Experiments on standard benchmarks with two backbone LLMs show that our method achieves a state-of-the-art trade-off across all criteria, with notable improvements in resistance to spoofing attacks without degrading other criteria. Our code is available at https://github.com/UCSB-NLP-Chang/RL-watermark.

  • 6 authors
·
Oct 23, 2025

H3D-DGS: Exploring Heterogeneous 3D Motion Representation for Deformable 3D Gaussian Splatting

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a dynamic scene into a static representation in a canonical space and time-varying scene motion. Scene motion is defined as the collective movement of all Gaussian points, and for compactness, existing approaches commonly adopt implicit neural fields or sparse control points. However, these methods predominantly rely on gradient-based optimization for all motion information. Due to the high degree of freedom, they struggle to converge on real-world datasets exhibiting complex motion. To preserve the compactness of motion representation and address convergence challenges, this paper proposes heterogeneous 3D control points, termed H3D control points, whose attributes are obtained using a hybrid strategy combining optical flow back-projection and gradient-based methods. This design decouples directly observable motion components from those that are geometrically occluded. Specifically, components of 3D motion that project onto the image plane are directly acquired via optical flow back projection, while unobservable portions are refined through gradient-based optimization. Experiments on the Neu3DV and CMU-Panoptic datasets demonstrate that our method achieves superior performance over state-of-the-art deformable 3D Gaussian splatting techniques. Remarkably, our method converges within just 100 iterations and achieves a per-frame processing speed of 2 seconds on a single NVIDIA RTX 4070 GPU.

  • 8 authors
·
Aug 23, 2024

Diffusion limits of cyclic finite-velocity random motions along vector fields

We investigate diffusion approximations for a class of multivariate inhomogeneous finite-velocity random motions motivated by models of active particles. A particle alternates cyclically among prescribed velocity fields V_1,dots,V_p with random run times and evolves according to either a flight dynamics, consisting of piecewise-linear motion, or a gliding dynamics, in which the particle follows the corresponding velocity flow. Under a Kac-type scaling that couples vanishing run times with diverging particle speed, we prove weak convergence of both processes to multidimensional diffusions. It turns out that the order of successive cyclic motions affects the diffusion limit. In addition to the second-order term generated by fluctuations of the random run times, the limiting drift contains directional derivatives DV_i[V_j] of the underlying vector fields. In Stratonovich form, part of this drift is expressed through their Lie brackets [V_i,V_j]. Thus, the generic non-commutativity of the microscopic motions survives the diffusive scaling and generates a macroscopic drift which depends on the cyclic order. The limiting drift also distinguishes the flight and gliding dynamics, despite their being driven by the same vector fields and run times. Several examples, including run-and-reverse motion and cyclic dynamics generated by multiple vector fields, illustrate how the cyclic switching protocol and the geometry of the underlying velocity fields shape the limiting diffusions.

  • 3 authors
·
Aug 30 1

EDGS: Eliminating Densification for Efficient Convergence of 3DGS

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and iteratively refining under-reconstructed regions. This process is inherently slow, as it requires multiple densification steps where Gaussians are repeatedly split and adjusted, following a lengthy optimization path. Moreover, this incremental approach often leads to suboptimal renderings, particularly in high-frequency regions where detail is critical. We propose a fundamentally different approach: we eliminate densification process with a one-step approximation of scene geometry using triangulated pixels from dense image correspondences. This dense initialization allows us to estimate rough geometry of the scene while preserving rich details from input RGB images, providing each Gaussian with well-informed colors, scales, and positions. As a result, we dramatically shorten the optimization path and remove the need for densification. Unlike traditional methods that rely on sparse keypoints, our dense initialization ensures uniform detail across the scene, even in high-frequency regions where 3DGS and other methods struggle. Moreover, since all splats are initialized in parallel at the start of optimization, we eliminate the need to wait for densification to adjust new Gaussians. Our method not only outperforms speed-optimized models in training efficiency but also achieves higher rendering quality than state-of-the-art approaches, all while using only half the splats of standard 3DGS. It is fully compatible with other 3DGS acceleration techniques, making it a versatile and efficient solution that can be integrated with existing approaches.

  • 3 authors
·
Apr 15, 2025

Selective Visual Representations Improve Convergence and Generalization for Embodied AI

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this information is often irrelevant to the specific task at hand. This introduces noise within the learning process and distracts the agent's focus from task-relevant visual cues. Inspired by selective attention in humans-the process through which people filter their perception based on their experiences, knowledge, and the task at hand-we introduce a parameter-efficient approach to filter visual stimuli for embodied AI. Our approach induces a task-conditioned bottleneck using a small learnable codebook module. This codebook is trained jointly to optimize task reward and acts as a task-conditioned selective filter over the visual observation. Our experiments showcase state-of-the-art performance for object goal navigation and object displacement across 5 benchmarks, ProcTHOR, ArchitecTHOR, RoboTHOR, AI2-iTHOR, and ManipulaTHOR. The filtered representations produced by the codebook are also able generalize better and converge faster when adapted to other simulation environments such as Habitat. Our qualitative analyses show that agents explore their environments more effectively and their representations retain task-relevant information like target object recognition while ignoring superfluous information about other objects. Code and pretrained models are available at our project website: https://embodied-codebook.github.io.

  • 6 authors
·
Nov 7, 2023

Sparsity-Aware Distributed Learning for Gaussian Processes with Linear Multiple Kernel

Gaussian processes (GPs) stand as crucial tools in machine learning and signal processing, with their effectiveness hinging on kernel design and hyper-parameter optimization. This paper presents a novel GP linear multiple kernel (LMK) and a generic sparsity-aware distributed learning framework to optimize the hyper-parameters. The newly proposed grid spectral mixture product (GSMP) kernel is tailored for multi-dimensional data, effectively reducing the number of hyper-parameters while maintaining good approximation capability. We further demonstrate that the associated hyper-parameter optimization of this kernel yields sparse solutions. To exploit the inherent sparsity of the solutions, we introduce the Sparse LInear Multiple Kernel Learning (SLIM-KL) framework. The framework incorporates a quantized alternating direction method of multipliers (ADMM) scheme for collaborative learning among multiple agents, where the local optimization problem is solved using a distributed successive convex approximation (DSCA) algorithm. SLIM-KL effectively manages large-scale hyper-parameter optimization for the proposed kernel, simultaneously ensuring data privacy and minimizing communication costs. Theoretical analysis establishes convergence guarantees for the learning framework, while experiments on diverse datasets demonstrate the superior prediction performance and efficiency of our proposed methods.

  • 5 authors
·
Sep 15, 2023

Convergence of Iterative Water-Filling in Multi-User Non-Cooperative Power Control: A Comprehensive Analysis for Sequential, Simultaneous, and Asynchronous Schemes

Non-cooperative game theory provides a robust framework for analyzing distributed resource allocation in multi-user wireless networks, with Iterative Water-Filling (IWF) emerging as a canonical solution for power control problems. Although classical fixed-point theorems guarantee the existence of a Nash Equilibrium (NE) under mild concavity and compactness conditions, the convergence of practical iterative algorithms to that equilibrium remains a challenging endeavor. This challenge intensifies under varying update schedules, interference regimes, and imperfections such as channel estimation errors or feedback delay. In this paper, we present an in-depth examination of IWF in multi-user systems under three different update schemes: (1) synchronous sequential updates, (2) synchronous simultaneous updates, and (3) totally asynchronous updates. We first formulate the water-filling operator in a multi-carrier environment, then recast the iterative process as a fixed-point problem. Using contraction mapping principles, we demonstrate sufficient conditions under which IWF converges to a unique NE and highlight how spectral radius constraints, diagonal dominance, and careful step-size selection are pivotal for guaranteeing convergence. We further discuss robustness to measurement noise, partial updates, and network scaling to emphasize the practical viability of these schemes. This comprehensive analysis unifies diverse threads in the literature while offering novel insights into asynchronous implementations. Our findings enable network designers to ascertain system parameters that foster both stable convergence and efficient spectrum usage.

  • 1 authors
·
Feb 17, 2025

Do Vision Language Models Need to Process Image Tokens?

Vision Language Models (VLMs) have achieved remarkable success by integrating visual encoders with large language models (LLMs). While VLMs process dense image tokens across deep transformer stacks (incurring substantial computational overhead), it remains fundamentally unclear whether sustained image-token processing is necessary for their performance or visual representations meaningfully evolve from early to later layers. In this work, we systematically investigate the functional role of image tokens in VLMs and show that visual representations rapidly converge to a bounded-complexity regime, \ie their entropy stabilizes, intrinsic dimensionality compresses, and trajectory curvature approaches a near-constant profile. In contrast, textual representations continue to undergo substantial restructuring across depth. Once stabilized, visual representations become largely interchangeable between layers, indicating limited additional transformation in deeper stages. Further, depth-wise visual truncation reveals that the necessity of visual processing is task-dependent, where single-token predictions remain comparatively robust to truncated visual depth, but multi-token generation require sustained access to visual representations. Under deterministic decoding, reducing visual depth perturbs intermediate reasoning trajectories more strongly than final outputs, suggesting that image tokens influence the structure of reasoning more than the ultimate conclusions. Collectively, these findings question the assumption that deeper visual processing is uniformly essential in VLMs, challenging the current paradigm of multimodal LLM architectures.

  • 3 authors
·
Apr 9

Optimization of Precipitate Segmentation Through Linear Genetic Programming of Image Processing

Current analysis of additive manufactured niobium-based copper alloys relies on hand annotation due to varying contrast, noise, and image artifacts present in micrographs, slowing iteration speed in alloy development. We present a filtering and segmentation algorithm for detecting precipitates in FIB cross-section micrographs, optimized using linear genetic programming (LGP), which accounts for the various artifacts. To this end, the optimization environment uses a domain-specific language for image processing to iterate on solutions. Programs in this language are a list of image-filtering blocks with tunable parameters that sequentially process an input image, allowing for reliable generation and mutation by a genetic algorithm. Our environment produces optimized human-interpretable MATLAB code representing an image filtering pipeline. Under ideal conditions--a population size of 60 and a maximum program length of 5 blocks--our system was able to find a near-human accuracy solution with an average evaluation error of 1.8% when comparing segmentations pixel-by-pixel to a human baseline using an XOR error evaluation. Our automation work enabled faster iteration cycles and furthered exploration of the material composition and processing space: our optimized pipeline algorithm processes a 3.6 megapixel image in about 2 seconds on average. This ultimately enables convergence on strong, low-activation, precipitation hardened copper alloys for additive manufactured fusion reactor parts.

  • 2 authors
·
Feb 6

Scaling Limits of Wide Neural Networks with Weight Sharing: Gaussian Process Behavior, Gradient Independence, and Neural Tangent Kernel Derivation

Several recent trends in machine learning theory and practice, from the design of state-of-the-art Gaussian Process to the convergence analysis of deep neural nets (DNNs) under stochastic gradient descent (SGD), have found it fruitful to study wide random neural networks. Central to these approaches are certain scaling limits of such networks. We unify these results by introducing a notion of a straightline tensor program that can express most neural network computations, and we characterize its scaling limit when its tensors are large and randomized. From our framework follows (1) the convergence of random neural networks to Gaussian processes for architectures such as recurrent neural networks, convolutional neural networks, residual networks, attention, and any combination thereof, with or without batch normalization; (2) conditions under which the gradient independence assumption -- that weights in backpropagation can be assumed to be independent from weights in the forward pass -- leads to correct computation of gradient dynamics, and corrections when it does not; (3) the convergence of the Neural Tangent Kernel, a recently proposed kernel used to predict training dynamics of neural networks under gradient descent, at initialization for all architectures in (1) without batch normalization. Mathematically, our framework is general enough to rederive classical random matrix results such as the semicircle and the Marchenko-Pastur laws, as well as recent results in neural network Jacobian singular values. We hope our work opens a way toward design of even stronger Gaussian Processes, initialization schemes to avoid gradient explosion/vanishing, and deeper understanding of SGD dynamics in modern architectures.

  • 1 authors
·
Feb 13, 2019

Gaussian Process Optimization with Adaptive Sketching: Scalable and No Regret

Gaussian processes (GP) are a well studied Bayesian approach for the optimization of black-box functions. Despite their effectiveness in simple problems, GP-based algorithms hardly scale to high-dimensional functions, as their per-iteration time and space cost is at least quadratic in the number of dimensions d and iterations t. Given a set of A alternatives to choose from, the overall runtime O(t^3A) is prohibitive. In this paper we introduce BKB (budgeted kernelized bandit), a new approximate GP algorithm for optimization under bandit feedback that achieves near-optimal regret (and hence near-optimal convergence rate) with near-constant per-iteration complexity and remarkably no assumption on the input space or covariance of the GP. We combine a kernelized linear bandit algorithm (GP-UCB) with randomized matrix sketching based on leverage score sampling, and we prove that randomly sampling inducing points based on their posterior variance gives an accurate low-rank approximation of the GP, preserving variance estimates and confidence intervals. As a consequence, BKB does not suffer from variance starvation, an important problem faced by many previous sparse GP approximations. Moreover, we show that our procedure selects at most O(d_{eff}) points, where d_{eff} is the effective dimension of the explored space, which is typically much smaller than both d and t. This greatly reduces the dimensionality of the problem, thus leading to a O(TAd_{eff}^2) runtime and O(A d_{eff}) space complexity.

  • 5 authors
·
Aug 26, 2019

Rethinking Reinforcement Fine-Tuning in LVLM: Convergence, Reward Decomposition, and Generalization

Reinforcement fine-tuning with verifiable rewards (RLVR) has emerged as a powerful paradigm for equipping large vision-language models (LVLMs) with agentic capabilities such as tool use and multi-step reasoning. Despite striking empirical successes, most notably Visual Agentic Reinforcement Fine-Tuning (Visual-ARFT), the theoretical underpinnings of this paradigm remain poorly understood. In particular, two critical questions lack rigorous answers: (i)~how does the composite structure of verifiable rewards (format compliance, answer accuracy, tool executability) affect the convergence of Group Relative Policy Optimization (GRPO), and (ii)~why does training on a small set of tool-augmented tasks transfer to out-of-distribution domains? We address these gaps by introducing the Tool-Augmented Markov Decision Process (TA-MDP), a formal framework that models multimodal agentic decision-making with bounded-depth tool calls. Within this framework, we establish three main results. First, we prove that GRPO under composite verifiable rewards converges to a first-order stationary point at rate O(1/T) with explicit dependence on the number of reward components and group size (Theorem~1). Second, we derive a Reward Decomposition Theorem that bounds the sub-optimality gap between decomposed per-component optimization and joint optimization, providing a precise characterization of when reward decomposition is beneficial (Theorem~2). Third, we establish a PAC-Bayes generalization bound for tool-augmented policies that explains the strong out-of-distribution transfer observed in Visual-ARFT (Theorem~3).

  • 4 authors
·
Apr 20

Efficient Implementation of Gaussian Process Regression Accelerated Saddle Point Searches with Application to Molecular Reactions

The task of locating first order saddle points on high-dimensional surfaces describing the variation of energy as a function of atomic coordinates is an essential step for identifying the mechanism and estimating the rate of thermally activated events within the harmonic approximation of transition state theory. When combined directly with electronic structure calculations, the number of energy and atomic force evaluations needed for convergence is a primary issue. Here, we describe an efficient implementation of Gaussian process regression (GPR) acceleration of the minimum mode following method where a dimer is used to estimate the lowest eigenmode of the Hessian. A surrogate energy surface is constructed and updated after each electronic structure calculation. The method is applied to a test set of 500 molecular reactions previously generated by Hermez and coworkers [J. Chem. Theory Comput. 18, 6974 (2022)]. An order of magnitude reduction in the number of electronic structure calculations needed to reach the saddle point configurations is obtained by using the GPR compared to the dimer method. Despite the wide range in stiffness of the molecular degrees of freedom, the calculations are carried out using Cartesian coordinates and are found to require similar number of electronic structure calculations as an elaborate internal coordinate method implemented in the Sella software package. The present implementation of the GPR surrogate model in C++ is efficient enough for the wall time of the saddle point searches to be reduced in 3 out of 4 cases even though the calculations are carried out at a low Hartree-Fock level.

  • 5 authors
·
May 18, 2025 7

Structural and Convergence Analysis of Discrete-Time Denoising Diffusion Probabilistic Models

This paper studies the original discrete-time denoising diffusion probabilistic model (DDPM) from a probabilistic point of view. We present three main theoretical results. First, we show that the time-dependent score function associated with the forward diffusion process admits a characterization as the backward component of a forward--backward stochastic differential equation (FBSDE). This result provides a structural description of the score function and clarifies how score estimation errors propagate along the reverse-time dynamics. As a by-product, we also obtain a system of semilinear parabolic PDEs for the score function. Second, we use tools from Schrödinger's problem to relate distributional errors arising in reverse time to corresponding errors in forward time. This approach allows us to control the reverse-time sampling error in a systematic way. Third, combining these results, we derive an explicit upper bound for the total variation distance between the sampling distribution of the discrete-time DDPM algorithm and the target data distribution under general finite noise schedules. The resulting bound separates the contributions of the learning error and the time discretization error. Our analysis highlights the intrinsic probabilistic structure underlying discrete-time DDPMs and provides a clearer understanding of the sources of error in their sampling procedure.

  • 1 authors
·
Jan 9

The Two-Process Theory of Machine Self-Report

Language models are increasingly asked to self-report, informing safety evaluations, public understanding, and model-welfare debates. Yet their reports are elicited with human questionnaires never validated for models or ad hoc prompts of unknown reliability. We propose the first language-model-specific psychometric theory: a two-process theory of machine self-report. Self-description jointly reflects persona installation, through which post-training writes in a permitted inner life of warmth, absorption, and meaning (dimension B), and attribution gating, through which it suppresses first-person claims to "unsafe" experiences the model can readily ascribe to others (dimension A). Their emic structure comes from model responses to human items, not human psychology. Together they split prior work's dominant Pinocchio Axis. The split emerged in an exploratory reanalysis of the original data, informed the instrument's design, and was confirmed with new items, wordings, and models. It is itself a training effect: A and B are entangled in base checkpoints but separated by post-training. We operationalize the theory in a 48-item Pinocchio Inventory with human-instrument reliability and reproducible structure (α=.82 to .94; cross-form convergence r=.84; recovery of the full-pool axes r=.92 to .96; eight-month stability r=.93), then test it on 206 open-weight models, including 67 same-checkpoint base/post-trained pairs. Post-training's clearest fingerprint is installation: B rises .20 in 62/67 pairs across all organizations. Gating is more selective: model scale is unrelated to A in base checkpoints (r=+.11) but predicts it after post-training (r=-.42). Thus, the dimensions are not fixed properties of language models: they reflect the structure imposed on self-report by a training regime and may differ under others.

  • 6 authors
·
Jul 21

Neural Tangent Kernel: Convergence and Generalization in Neural Networks

At initialization, artificial neural networks (ANNs) are equivalent to Gaussian processes in the infinite-width limit, thus connecting them to kernel methods. We prove that the evolution of an ANN during training can also be described by a kernel: during gradient descent on the parameters of an ANN, the network function f_theta (which maps input vectors to output vectors) follows the kernel gradient of the functional cost (which is convex, in contrast to the parameter cost) w.r.t. a new kernel: the Neural Tangent Kernel (NTK). This kernel is central to describe the generalization features of ANNs. While the NTK is random at initialization and varies during training, in the infinite-width limit it converges to an explicit limiting kernel and it stays constant during training. This makes it possible to study the training of ANNs in function space instead of parameter space. Convergence of the training can then be related to the positive-definiteness of the limiting NTK. We prove the positive-definiteness of the limiting NTK when the data is supported on the sphere and the non-linearity is non-polynomial. We then focus on the setting of least-squares regression and show that in the infinite-width limit, the network function f_theta follows a linear differential equation during training. The convergence is fastest along the largest kernel principal components of the input data with respect to the NTK, hence suggesting a theoretical motivation for early stopping. Finally we study the NTK numerically, observe its behavior for wide networks, and compare it to the infinite-width limit.

  • 3 authors
·
Jun 20, 2018

Distribution Backtracking Builds A Faster Convergence Trajectory for One-step Diffusion Distillation

Accelerating the sampling speed of diffusion models remains a significant challenge. Recent score distillation methods distill a heavy teacher model into an one-step student generator, which is optimized by calculating the difference between the two score functions on the samples generated by the student model. However, there is a score mismatch issue in the early stage of the distillation process, because existing methods mainly focus on using the endpoint of pre-trained diffusion models as teacher models, overlooking the importance of the convergence trajectory between the student generator and the teacher model. To address this issue, we extend the score distillation process by introducing the entire convergence trajectory of teacher models and propose Distribution Backtracking Distillation (DisBack) for distilling student generators. DisBask is composed of two stages: Degradation Recording and Distribution Backtracking. Degradation Recording is designed to obtain the convergence trajectory of teacher models, which records the degradation path from the trained teacher model to the untrained initial student generator. The degradation path implicitly represents the intermediate distributions of teacher models. Then Distribution Backtracking trains a student generator to backtrack the intermediate distributions for approximating the convergence trajectory of teacher models. Extensive experiments show that DisBack achieves faster and better convergence than the existing distillation method and accomplishes comparable generation performance. Notably, DisBack is easy to implement and can be generalized to existing distillation methods to boost performance. Our code is publicly available on https://github.com/SYZhang0805/DisBack.

  • 9 authors
·
Aug 28, 2024 2

Euphonium: Steering Video Flow Matching via Process Reward Gradient Guided Stochastic Dynamics

While online Reinforcement Learning has emerged as a crucial technique for aligning flow matching models with human preferences, current approaches are hindered by inefficient exploration during training rollouts. Relying on undirected stochasticity and sparse outcome rewards, these methods struggle to discover high-reward samples, resulting in data-inefficient and slow optimization. To address these limitations, we propose Euphonium, a novel framework that steers generation via process reward gradient guided dynamics. Our key insight is to formulate the sampling process as a theoretically principled Stochastic Differential Equation that explicitly incorporates the gradient of a Process Reward Model into the flow drift. This design enables dense, step-by-step steering toward high-reward regions, advancing beyond the unguided exploration in prior works, and theoretically encompasses existing sampling methods (e.g., Flow-GRPO, DanceGRPO) as special cases. We further derive a distillation objective that internalizes the guidance signal into the flow network, eliminating inference-time dependency on the reward model. We instantiate this framework with a Dual-Reward Group Relative Policy Optimization algorithm, combining latent process rewards for efficient credit assignment with pixel-level outcome rewards for final visual fidelity. Experiments on text-to-video generation show that Euphonium achieves better alignment compared to existing methods while accelerating training convergence by 1.66x.

  • 7 authors
·
Feb 4

An Efficient Spatial Branch-and-Bound Algorithm for Global Optimization of Gaussian Process Posterior Mean Functions

We study the deterministic global optimization of trained Gaussian process posterior mean functions over hyperrectangular domains. Although the posterior mean function has a compact closed-form representation, its global optimization is challenging because it remains nonlinear and nonconvex. Existing exact deterministic approaches become increasingly difficult to scale as the number of training data points grows, leading to approximation-based methods that improve tractability by optimizing a modified (inexact) objective. In this work, we propose PALM-Mean, a piecewise-analytic lower-bounding framework embedded in reduced-space spatial branch-and-bound. At each node, kernel terms that are locally important are replaced by a sign-aware piecewise-linear relaxation in an appropriate scalar distance variable, while the remaining terms are bounded analytically in closed form. We show this hybrid approach yields a valid lower bound for the posterior mean, while limiting the size of the branch-and-bound subproblems. We establish validity of the node lower bounds and varepsilon-global convergence of the resulting algorithm. Computational results on synthetic benchmarks and real-world application problems show that PALM-Mean improves scalability relative to representative general-purpose deterministic global solvers, particularly as the number of training data points increases.

  • 4 authors
·
Apr 20

Specification-first convergence with an AI coding agent: a case study of dismantling a core architectural invariant across 189 files in a 717k-line codebase with no test oracle and no human code review

This paper reports a single, fully instrumented case study of a large-scale architectural refactoring by an AI coding agent under a specification-first protocol, with no human review of the generated code and no pre-existing oracle to validate the target behaviour. The task, dismantling a central invariant across a large interdependent codebase, was assessed by the author as effectively infeasible through incremental refactoring, the kind of change that conventionally calls for a rewrite instead. Under the protocol described here, the agent completed it successfully. The system is a 717,725-line production TypeScript application across 3,648 files. The task required dismantling a core lifetime invariant: the guarantee that a UI panel remains open for the duration of an AI request. The target behaviour was that a streaming generation survives the closing of its panel and can be reattached, on reopening, to the same live stream with no loss or duplication. The protocol: formal specification by the agent, 14 refinement cycles auditing that specification against the source code, atomic implementation, a compile/test feedback loop, then 17 verification cycles auditing the code against the frozen specification. Across 31 audit passes, 201 defects were corrected before any human executed the program. The convergence criterion was empirical: two consecutive verification passes returning zero findings. The change touched 189 files (31 new); with the extraction phase, the two commits total 288 files, 34,770 insertions, 16,422 deletions. Across the first and roughly thirty later sessions, the software behaved as specified, no bug observed. Elapsed: three days; cost: USD 2,430. The full specification and raw session logs, 1,500+ pages in French, are published as evidence, allowing inspection of the process and submission to a language model for consistency checking.

FlowOpt: Fast Optimization Through Whole Flow Processes for Training-Free Editing

The remarkable success of diffusion and flow-matching models has ignited a surge of works on adapting them at test time for controlled generation tasks. Examples range from image editing to restoration, compression and personalization. However, due to the iterative nature of the sampling process in those models, it is computationally impractical to use gradient-based optimization to directly control the image generated at the end of the process. As a result, existing methods typically resort to manipulating each timestep separately. Here we introduce FlowOpt - a zero-order (gradient-free) optimization framework that treats the entire flow process as a black box, enabling optimization through the whole sampling path without backpropagation through the model. Our method is both highly efficient and allows users to monitor the intermediate optimization results and perform early stopping if desired. We prove a sufficient condition on FlowOpt's step-size, under which convergence to the global optimum is guaranteed. We further show how to empirically estimate this upper bound so as to choose an appropriate step-size. We demonstrate how FlowOpt can be used for image editing, showcasing two options: (i) inversion (determining the initial noise that generates a given image), and (ii) directly steering the edited image to be similar to the source image while conforming to a target text prompt. In both cases, FlowOpt achieves state-of-the-art results while using roughly the same number of neural function evaluations (NFEs) as existing methods. Code and examples are available on the project's webpage.

  • 3 authors
·
Oct 24, 2025 1

Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction

We present a super-fast convergence approach to reconstructing the per-scene radiance field from a set of images that capture the scene with known poses. This task, which is often applied to novel view synthesis, is recently revolutionized by Neural Radiance Field (NeRF) for its state-of-the-art quality and flexibility. However, NeRF and its variants require a lengthy training time ranging from hours to days for a single scene. In contrast, our approach achieves NeRF-comparable quality and converges rapidly from scratch in less than 15 minutes with a single GPU. We adopt a representation consisting of a density voxel grid for scene geometry and a feature voxel grid with a shallow network for complex view-dependent appearance. Modeling with explicit and discretized volume representations is not new, but we propose two simple yet non-trivial techniques that contribute to fast convergence speed and high-quality output. First, we introduce the post-activation interpolation on voxel density, which is capable of producing sharp surfaces in lower grid resolution. Second, direct voxel density optimization is prone to suboptimal geometry solutions, so we robustify the optimization process by imposing several priors. Finally, evaluation on five inward-facing benchmarks shows that our method matches, if not surpasses, NeRF's quality, yet it only takes about 15 minutes to train from scratch for a new scene.

  • 3 authors
·
Nov 22, 2021

Multi-Subspace Multi-Modal Modeling for Diffusion Models: Estimation, Convergence and Mixture of Experts

Recently, diffusion models have achieved a great performance with a small dataset of size n and a fast optimization process. However, the estimation error of diffusion models suffers from the curse of dimensionality n^{-1/D} with the data dimension D. Since images are usually a union of low-dimensional manifolds, current works model the data as a union of linear subspaces with Gaussian latent and achieve a 1/n bound. Though this modeling reflects the multi-manifold property, the Gaussian latent can not capture the multi-modal property of the latent manifold. To bridge this gap, we propose the mixture subspace of low-rank mixture of Gaussian (MoLR-MoG) modeling, which models the target data as a union of K linear subspaces, and each subspace admits a mixture of Gaussian latent (n_k modals with dimension d_k). With this modeling, the corresponding score function naturally has a mixture of expert (MoE) structure, captures the multi-modal information, and contains nonlinear property. We first conduct real-world experiments to show that the generation results of MoE-latent MoG NN are much better than MoE-latent Gaussian score. Furthermore, MoE-latent MoG NN achieves a comparable performance with MoE-latent Unet with 10 times parameters. These results indicate that the MoLR-MoG modeling is reasonable and suitable for real-world data. After that, based on such MoE-latent MoG score, we provide a R^4Σ_{k=1^Kn_k}Σ_{k=1^Kn_kd_k}/n estimation error, which escapes the curse of dimensionality by using data structure. Finally, we study the optimization process and prove the convergence guarantee under the MoLR-MoG modeling. Combined with these results, under a setting close to real-world data, this work explains why diffusion models only require a small training sample and enjoy a fast optimization process to achieve a great performance.

  • 5 authors
·
Jan 3

Joint inference of weak lensing convergence map and cosmology with diffusion models

We present a method for joint inference of cosmological parameters and convergence maps from weak lensing observations, targeting the full posterior conditioned on the observed shear field. Our approach uses implicit inference with diffusion models, learning the joint distribution from simulations, without the need to have an explicit and differentiable forward model for gradient-based MCMC sampling. We introduce a transformer-based architecture that operates in pixel space and treats cosmological parameters as additional tokens in a unified sequence, enabling efficient multimodal processing within a single network. At inference time, the trained model generates posterior samples of joint convergence maps and cosmological parameters conditioned on observed noisy shear fields. We demonstrate the method on simulated weak lensing data generated from log-normal fields in a wcdm cosmology. The model accurately reconstructs convergence maps and recovers cosmological posteriors that agree with traditional MCMC, while remaining well calibrated across the prior, with a MIRA calibration score of 0.635 pm 0.017 on the joint posterior (where 0.667 is optimal). The inferred fields reproduce the correct two-point statistics as well as non-Gaussian statistics such as the one-point distribution. This work establishes diffusion-based implicit inference as a viable route toward full field-level cosmological analyses, paving the way for applications to more realistic, non-differentiable simulators.

  • 3 authors
·
Jun 29

Multi-Layer Deep xVA: Structural Credit Models, Measure Changes and Convergence Analysis

We propose a structural default model for portfolio-wide valuation adjustments (xVAs) and represent it as a system of coupled backward stochastic differential equations. The framework is divided into four layers, each capturing a key component: (i) clean values, (ii) initial margin and Collateral Valuation Adjustment (ColVA), (iii) Credit/Debit Valuation Adjustments (CVA/DVA) together with Margin Valuation Adjustment (MVA), and (iv) Funding Valuation Adjustment (FVA). Because these layers depend on one another through collateral and default effects, a naive Monte Carlo approach would require deeply nested simulations, making the problem computationally intractable. To address this challenge, we use an iterative deep BSDE approach, handling each layer sequentially so that earlier outputs serve as inputs to the subsequent layers. Initial margin is computed via deep quantile regression to reflect margin requirements over the Margin Period of Risk. We also adopt a change-of-measure method that highlights rare but significant defaults of the bank or counterparty, ensuring that these events are accurately captured in the training process. We further extend Han and Long's (2020) a posteriori error analysis to BSDEs on bounded domains. Due to the random exit from the domain, we obtain an order of convergence of O(h^{1/4-epsilon}) rather than the usual O(h^{1/2}). Numerical experiments illustrate that this method drastically reduces computational demands and successfully scales to high-dimensional, non-symmetric portfolios. The results confirm its effectiveness and accuracy, offering a practical alternative to nested Monte Carlo simulations in multi-counterparty xVA analyses.

  • 2 authors
·
Feb 20, 2025

Automated Filtering of Human Feedback Data for Aligning Text-to-Image Diffusion Models

Fine-tuning text-to-image diffusion models with human feedback is an effective method for aligning model behavior with human intentions. However, this alignment process often suffers from slow convergence due to the large size and noise present in human feedback datasets. In this work, we propose FiFA, a novel automated data filtering algorithm designed to enhance the fine-tuning of diffusion models using human feedback datasets with direct preference optimization (DPO). Specifically, our approach selects data by solving an optimization problem to maximize three components: preference margin, text quality, and text diversity. The concept of preference margin is used to identify samples that are highly informative in addressing the noisy nature of feedback dataset, which is calculated using a proxy reward model. Additionally, we incorporate text quality, assessed by large language models to prevent harmful contents, and consider text diversity through a k-nearest neighbor entropy estimator to improve generalization. Finally, we integrate all these components into an optimization process, with approximating the solution by assigning importance score to each data pair and selecting the most important ones. As a result, our method efficiently filters data automatically, without the need for manual intervention, and can be applied to any large-scale dataset. Experimental results show that FiFA significantly enhances training stability and achieves better performance, being preferred by humans 17% more, while using less than 0.5% of the full data and thus 1% of the GPU hours compared to utilizing full human feedback datasets.

  • 7 authors
·
Oct 14, 2024

iGSP:Implicit Gradient Subspace Projection for Efficient Continual Learning of Vision-Language Models

Vision-Language Models require efficient adaptation to continually emerging downstream tasks. While Parameter-Efficient Fine-Tuning mitigates catastrophic forgetting, assigning isolated modules per task leads to parameter explosion. Conversely, recent similarity-driven sharing mechanisms falsely equate superficial visual similarity with underlying alignment consistency. This fundamental mismatch triggers severe negative transfer between visually similar but logically distinct tasks and fails to exploit alignment reuse across visually diverse ones. We argue thatalignment sharing is fundamentally a geometric problem of overlapping optimization trajectories within shared low-rank subspaces. Grounded in this insight, we propose iGSP, a novel framework that achieves efficient adaptation via implicit gradient subspace projection. Leveraging the early convergence of MoE routers to establish the subspace basis, iGSP bifurcates the adaptation process into two phases. First, the Subspace Identification phase introduces candidate experts via basis pre-expansion, applies a novel subspace-constrained regularization to implicitly project new task gradients onto the historical subspace, and precisely prunes redundant dimensions by treating routing probabilities as gradient flow indicators, ultimately to maximize knowledge reuse. Second, the Orthogonal Subspace Fine-Tuning phase fixes this structural basis and removes the regularization to rapidly fit the task-specific residual loss. Extensive experiments on the MTIL benchmark demonstrate that iGSP achieves state-of-the-art accuracy while significantly improving training efficiency, reducing the average trainable parameters by 42.7\% compared to current SOTA methods, and decreasing the final total parameters by 86.9\% relative to counterparts. The source code is available at https://github.com/GeoX-Lab/iGSP.

  • 11 authors
·
May 18

ProvICS: A Provenance-based Intrusion Detection for Industrial Control Systems

The convergence of Information Technology and Operational Technology has exposed Industrial Control Systems (ICS) to multi-stage cyberattacks that traverse software, network, and physical process layers simultaneously. Although Provenance-based Intrusion Detection Systems (PIDS) are effective in Information Technology (IT) environments, their applicability to Industrial Cyber-Physical Systems (CPS) remains largely unexplored because of the absence of datasets that jointly capture host-level causal behavior, industrial network semantics, and physical process state. To address this gap, we design an open-source, Hardware-in-the-Loop (HIL) CPS testbed that replicates an industrial chemical reactor control architecture across the Purdue model layers. Using this testbed, we propose ProvICS, a multimodal provenance dataset purpose-built for CPS intrusion detection, which synchronously captures four streams: whole-system provenance graphs from the supervisory host and the resource-constrained PLC, decoded Modbus deep-packet inspection records, and physical process telemetry. The collection comprises a 48-hour benign phase and a 22-hour attack phase across four campaigns covering 20 ICS ATT&CK techniques over 32 attack events, ranging from reconnaissance to physical process manipulation. Comparative analysis shows that ProvICS is among the few existing ICS/CPS benchmarks with multi-host kernel-level provenance, real PLC hardware-in-the-loop execution, decoded Modbus traffic, physical process-state measurements, and auxiliary raw PCAP traces in a time-synchronized collection. Baseline detection further confirms that cross-modal fusion can detect all 32 labeled attack events (F1 = 0.913, false-positive rate (FPR) = 1.40%), demonstrating the dataset's ability to expose complementary attack signals across modalities and addressing a gap not covered by prior benchmarks.

  • 2 authors
·
Jul 6

Violation and Restoration of Probability Positivity in Perturbative Quantum Field Theory: From Quantum Mechanics to Quantum Chromodynamics

In quantum mechanics the modulus square of the wave function is the probability of an event --- positivity is self-evident. Quantum field theory corresponds to quantum mechanics one-to-one: the wave function corresponds to the matrix element, so the probability of a process should be the modulus square of the matrix element, positive by construction. In the founding era of perturbative quantum field theory, however, Feynman, Schwinger and Tomonaga treated inclusive processes in quantum electrodynamics, where the truncation of the squared amplitude was forced by infrared cancellations and rendered harmless by the small coupling αsimeq1/137. Carried over to exclusive processes in quantum chromodynamics, where the coupling is large, this practice produced negative decay and production rates already at NLO, persisting at NNLO. We point out that for exclusive processes, whose initial and final states are colorless for QCD and electrically neutral for QED, the infrared divergences cancel amplitude by amplitude and the KLN constraint is absent, so the complete modulus square of the truncated amplitude is the proper, manifestly positive definition of the probability. We formulate amplitude-level NRQCD factorization as the systematic prescription that restores positivity, show that every amplitude-level truncated observable admits the effective representation Γ^{amp}=Γ_{LO}bigl|1+α_sπ(c_1+ic_2)+α_s^2{π^2}(c_3+ic_4)bigr|^2, and demonstrate, with the complete NNLO QCD corrections to J/ψto3γ, Υto3γ, e^+e^-to J/ψ+J/ψ and the eight exclusive charmonium production channels at B factories, that the prescription yields positive and better-converging predictions.

  • 4 authors
·
Oct 2

SimVLG: Simple and Efficient Pretraining of Visual Language Generative Models

In this paper, we propose ``SimVLG'', a streamlined framework for the pre-training of computationally intensive vision-language generative models, leveraging frozen pre-trained large language models (LLMs). The prevailing paradigm in vision-language pre-training (VLP) typically involves a two-stage optimization process: an initial resource-intensive phase dedicated to general-purpose vision-language representation learning, aimed at extracting and consolidating pertinent visual features, followed by a subsequent phase focusing on end-to-end alignment between visual and linguistic modalities. Our one-stage, single-loss framework circumvents the aforementioned computationally demanding first stage of training by gradually merging similar visual tokens during training. This gradual merging process effectively compacts the visual information while preserving the richness of semantic content, leading to fast convergence without sacrificing performance. Our experiments show that our approach can speed up the training of vision-language models by a factor times 5 without noticeable impact on the overall performance. Additionally, we show that our models can achieve comparable performance to current vision-language models with only 1/10 of the data. Finally, we demonstrate how our image-text models can be easily adapted to video-language generative tasks through a novel soft attentive temporal token merging modules.

  • 5 authors
·
Oct 4, 2023

Video Reasoning without Training

Video reasoning using Large Multimodal Models (LMMs) relies on costly reinforcement learning (RL) and verbose chain-of-thought, resulting in substantial computational overhead during both training and inference. Moreover, the mechanisms that control the thinking process in these reasoning models are very limited. In this paper, using entropy of the model's output as a signal, we discover that the high-quality models go through a series of micro-explorations and micro-exploitations which keep the reasoning process grounded (i.e., avoid excessive randomness while the model is exploring or thinking through an answer). We further observe that once this "thinking" process is over, more accurate models demonstrate a better convergence by reducing the entropy significantly via a final exploitation phase (i.e., a more certain convergence towards a solution trajectory). We then use these novel, theoretically-grounded insights to tune the model's behavior directly at inference, without using any RL or supervised fine-tuning. Specifically, during inference, our proposed approach called V-Reason (Video-Reason) adapts the value cache of the LMM via a few optimization steps on a small, trainable controller using an entropy-based objective, i.e., no supervision from any dataset or RL is necessary. This tuning improves the model's micro-exploration and exploitation behavior during inference. Our experiments show that our proposed method achieves significant improvements over the base instruction-tuned models across several video reasoning datasets, narrowing the gap with RL-trained models to within 0.6% average accuracy without any training, while offering massive efficiency benefits: output tokens are reduced by 58.6% compared to the RL model.

qualcomm Qualcomm
·
Oct 19, 2025 2

Diffusion-based Cumulative Adversarial Purification for Vision Language Models

Vision Language Models (VLMs) have shown remarkable capabilities in multimodal understanding, yet their susceptibility to adversarial perturbations poses a significant threat to their reliability in real-world applications. Despite often being imperceptible to humans, these perturbations can drastically alter model outputs, leading to erroneous interpretations and decisions. This paper introduces DiffCAP, a novel diffusion-based purification strategy that can effectively neutralize adversarial corruptions in VLMs. We theoretically establish a provable recovery region in the forward diffusion process and meanwhile quantify the convergence rate of semantic variation with respect to VLMs. These findings manifest that adversarial effects monotonically fade as diffusion unfolds. Guided by this principle, DiffCAP leverages noise injection with a similarity threshold of VLM embeddings as an adaptive criterion, before reverse diffusion restores a clean and reliable representation for VLM inference. Through extensive experiments across six datasets with three VLMs under varying attack strengths in three task scenarios, we show that DiffCAP outperforms existing defense techniques by a substantial margin. Notably, DiffCAP significantly reduces both hyperparameter tuning complexity and the required diffusion time, thereby accelerating the denoising process. Equipped with theorems and empirical support, DiffCAP provides a robust and practical solution for securely deploying VLMs in adversarial environments. The source code is available at https://github.com/JasonFu1998/DiffCAP.

  • 8 authors
·
Jun 9

Approaching Emergent Risks: An Exploratory Study into Artificial Intelligence Risk Management within Financial Organisations

Globally, artificial intelligence (AI) implementation is growing, holding the capability to fundamentally alter organisational processes and decision making. Simultaneously, this brings a multitude of emergent risks to organisations, exposing vulnerabilities in their extant risk management frameworks. This necessitates a greater understanding of how organisations can position themselves in response. This issue is particularly pertinent within the financial sector with relatively mature AI applications matched with severe societal repercussions of potential risk events. Despite this, academic risk management literature is trailing behind the speed of AI implementation. Adopting a management perspective, this study aims to contribute to the understanding of AI risk management in organisations through an exploratory empirical investigation into these practices. In-depth insights are gained through interviews with nine practitioners from different organisations within the UK financial sector. Through examining areas of organisational convergence and divergence, the findings of this study unearth levels of risk management framework readiness and prevailing approaches to risk management at both a processual and organisational level. Whilst enhancing the developing literature concerning AI risk management within organisations, the study simultaneously offers a practical contribution, providing key areas of guidance for practitioners in the operational development of AI risk management frameworks.

  • 1 authors
·
Apr 8, 2024

FLAD: Adaptive Federated Learning for DDoS Attack Detection

Federated Learning (FL) has been recently receiving increasing consideration from the cybersecurity community as a way to collaboratively train deep learning models with distributed profiles of cyber threats, with no disclosure of training data. Nevertheless, the adoption of FL in cybersecurity is still in its infancy, and a range of practical aspects have not been properly addressed yet. Indeed, the Federated Averaging algorithm at the core of the FL concept requires the availability of test data to control the FL process. Although this might be feasible in some domains, test network traffic of newly discovered attacks cannot be always shared without disclosing sensitive information. In this paper, we address the convergence of the FL process in dynamic cybersecurity scenarios, where the trained model must be frequently updated with new recent attack profiles to empower all members of the federation with the latest detection features. To this aim, we propose FLAD (adaptive Federated Learning Approach to DDoS attack detection), an FL solution for cybersecurity applications based on an adaptive mechanism that orchestrates the FL process by dynamically assigning more computation to those members whose attacks profiles are harder to learn, without the need of sharing any test data to monitor the performance of the trained model. Using a recent dataset of DDoS attacks, we demonstrate that FLAD outperforms state-of-the-art FL algorithms in terms of convergence time and accuracy across a range of unbalanced datasets of heterogeneous DDoS attacks. We also show the robustness of our approach in a realistic scenario, where we retrain the deep learning model multiple times to introduce the profiles of new attacks on a pre-trained model.

  • 2 authors
·
Nov 19, 2023

MaTVLM: Hybrid Mamba-Transformer for Efficient Vision-Language Modeling

With the advancement of RNN models with linear complexity, the quadratic complexity challenge of transformers has the potential to be overcome. Notably, the emerging Mamba-2 has demonstrated competitive performance, bridging the gap between RNN models and transformers. However, due to sequential processing and vanishing gradients, RNN models struggle to capture long-range dependencies, limiting contextual understanding. This results in slow convergence, high resource demands, and poor performance on downstream understanding and complex reasoning tasks. In this work, we present a hybrid model MaTVLM by substituting a portion of the transformer decoder layers in a pre-trained VLM with Mamba-2 layers. Leveraging the inherent relationship between attention and Mamba-2, we initialize Mamba-2 with corresponding attention weights to accelerate convergence. Subsequently, we employ a single-stage distillation process, using the pre-trained VLM as the teacher model to transfer knowledge to the MaTVLM, further enhancing convergence speed and performance. Furthermore, we investigate the impact of differential distillation loss within our training framework. We evaluate the MaTVLM on multiple benchmarks, demonstrating competitive performance against the teacher model and existing VLMs while surpassing both Mamba-based VLMs and models of comparable parameter scales. Remarkably, the MaTVLM achieves up to 3.6x faster inference than the teacher model while reducing GPU memory consumption by 27.5%, all without compromising performance. Code and models are released at http://github.com/hustvl/MaTVLM.

  • 4 authors
·
Mar 17, 2025 2

Over-the-Air Federated Learning and Optimization

Federated learning (FL), as an emerging distributed machine learning paradigm, allows a mass of edge devices to collaboratively train a global model while preserving privacy. In this tutorial, we focus on FL via over-the-air computation (AirComp), which is proposed to reduce the communication overhead for FL over wireless networks at the cost of compromising in the learning performance due to model aggregation error arising from channel fading and noise. We first provide a comprehensive study on the convergence of AirComp-based FedAvg (AirFedAvg) algorithms under both strongly convex and non-convex settings with constant and diminishing learning rates in the presence of data heterogeneity. Through convergence and asymptotic analysis, we characterize the impact of aggregation error on the convergence bound and provide insights for system design with convergence guarantees. Then we derive convergence rates for AirFedAvg algorithms for strongly convex and non-convex objectives. For different types of local updates that can be transmitted by edge devices (i.e., local model, gradient, and model difference), we reveal that transmitting local model in AirFedAvg may cause divergence in the training procedure. In addition, we consider more practical signal processing schemes to improve the communication efficiency and further extend the convergence analysis to different forms of model aggregation error caused by these signal processing schemes. Extensive simulation results under different settings of objective functions, transmitted local information, and communication schemes verify the theoretical conclusions.

  • 6 authors
·
Oct 15, 2023

Truncated Proximal Policy Optimization

Recently, test-time scaling Large Language Models (LLMs) have demonstrated exceptional reasoning capabilities across scientific and professional tasks by generating long chains-of-thought (CoT). As a crucial component for developing these reasoning models, reinforcement learning (RL), exemplified by Proximal Policy Optimization (PPO) and its variants, allows models to learn through trial and error. However, PPO can be time-consuming due to its inherent on-policy nature, which is further exacerbated by increasing response lengths. In this work, we propose Truncated Proximal Policy Optimization (T-PPO), a novel extension to PPO that improves training efficiency by streamlining policy update and length-restricted response generation. T-PPO mitigates the issue of low hardware utilization, an inherent drawback of fully synchronized long-generation procedures, where resources often sit idle during the waiting periods for complete rollouts. Our contributions are two-folds. First, we propose Extended Generalized Advantage Estimation (EGAE) for advantage estimation derived from incomplete responses while maintaining the integrity of policy learning. Second, we devise a computationally optimized mechanism that allows for the independent optimization of the policy and value models. By selectively filtering prompt and truncated tokens, this mechanism reduces redundant computations and accelerates the training process without sacrificing convergence performance. We demonstrate the effectiveness and efficacy of T-PPO on AIME 2024 with a 32B base model. The experimental results show that T-PPO improves the training efficiency of reasoning LLMs by up to 2.5x and outperforms its existing competitors.

  • 23 authors
·
Jun 17, 2025 2

Atom-Searcher: Enhancing Agentic Deep Research via Fine-Grained Atomic Thought Reward

Large language models (LLMs) exhibit remarkable problem-solving abilities, but struggle with complex tasks due to static internal knowledge. Retrieval-Augmented Generation (RAG) enhances access to external information, yet remains limited in multi-hop reasoning and strategic search due to rigid workflows. Recent advancements in agentic deep research empower LLMs to autonomously reason, search, and synthesize information. However, current approaches relying on outcome-based reinforcement learning (RL) face critical issues such as conflicting gradients and reward sparsity, limiting performance gains and training efficiency. To address these, we first propose Atomic Thought, a novel LLM thinking paradigm that decomposes reasoning into fine-grained functional units. These units are supervised by Reasoning Reward Models (RRMs), which provide Atomic Thought Rewards (ATR) for fine-grained guidance. Building on this, we propose Atom-Searcher, a novel RL framework for agentic deep research that integrates Atomic Thought and ATR. Atom-Searcher uses a curriculum-inspired reward schedule, prioritizing process-level ATR early and transitioning to outcome rewards, accelerating convergence on effective reasoning paths. Experiments on seven benchmarks show consistent improvements over the state-of-the-art. Key advantages include: (1) Atom-Searcher scales computation at test-time. (2) Atomic Thought provides supervision anchors for RRMs, bridging deep research tasks and RRMs. (3) Atom-Searcher exhibits more interpretable, human-like reasoning patterns.

  • 12 authors
·
Aug 18, 2025 2

GEWDiff: Geometric Enhanced Wavelet-based Diffusion Model for Hyperspectral Image Super-resolution

Improving the quality of hyperspectral images (HSIs), such as through super-resolution, is a crucial research area. However, generative modeling for HSIs presents several challenges. Due to their high spectral dimensionality, HSIs are too memory-intensive for direct input into conventional diffusion models. Furthermore, general generative models lack an understanding of the topological and geometric structures of ground objects in remote sensing imagery. In addition, most diffusion models optimize loss functions at the noise level, leading to a non-intuitive convergence behavior and suboptimal generation quality for complex data. To address these challenges, we propose a Geometric Enhanced Wavelet-based Diffusion Model (GEWDiff), a novel framework for reconstructing hyperspectral images at 4-times super-resolution. A wavelet-based encoder-decoder is introduced that efficiently compresses HSIs into a latent space while preserving spectral-spatial information. To avoid distortion during generation, we incorporate a geometry-enhanced diffusion process that preserves the geometric features. Furthermore, a multi-level loss function was designed to guide the diffusion process, promoting stable convergence and improved reconstruction fidelity. Our model demonstrated state-of-the-art results across multiple dimensions, including fidelity, spectral accuracy, visual realism, and clarity.

  • 4 authors
·
Nov 10, 2025

Gradient Similarity Surgery in Multi-Task Deep Learning

The multi-task learning (MTL) paradigm aims to simultaneously learn multiple tasks within a single model capturing higher-level, more general hidden patterns that are shared by the tasks. In deep learning, a significant challenge in the backpropagation training process is the design of advanced optimisers to improve the convergence speed and stability of the gradient descent learning rule. In particular, in multi-task deep learning (MTDL) the multitude of tasks may generate potentially conflicting gradients that would hinder the concurrent convergence of the diverse loss functions. This challenge arises when the gradients of the task objectives have either different magnitudes or opposite directions, causing one or a few to dominate or to interfere with each other, thus degrading the training process. Gradient surgery methods address the problem explicitly dealing with conflicting gradients by adjusting the overall gradient trajectory. This work introduces a novel gradient surgery method, the Similarity-Aware Momentum Gradient Surgery (SAM-GS), which provides an effective and scalable approach based on a gradient magnitude similarity measure to guide the optimisation process. The SAM-GS surgery adopts gradient equalisation and modulation of the first-order momentum. A series of experimental tests have shown the effectiveness of SAM-GS on synthetic problems and MTL benchmarks. Gradient magnitude similarity plays a crucial role in regularising gradient aggregation in MTDL for the optimisation of the learning process.

  • 4 authors
·
Jun 6, 2025

FastDSAC: Enhancing Policy Plasticity via Constrained Exploration for Scalable Humanoid Locomotion

Scalable reinforcement learning has popularized high-throughput sampling architectures, which significantly compresses the training time for off-policy methods in robotic locomotion. However, the rapid increase of data volume and update frequency undermines the stability of value-based methods and diminishes the plasticity of policy networks. To address these challenges, this work presents FastDSAC, a fast and high-performance variant of the Distributional Actor-Critic algorithm designed for parallel sampling scenarios. Specifically, we introduce a truncated Gaussian distribution to approximate the learned policy, which effectively excludes out-of-distribution actions that strain target value estimation while keeping necessary stochasticity for exploration. The proposed action constraint functions as an implicit regularization, which counteracts the plasticity loss typically caused by aggressive gradient updates. This preservation of network adaptability enhances sample efficiency, particularly in scenarios with a high update-to-data ratio, and accelerates the early training process. In contrast to prior fast reinforcement learning approaches that rely on discrete value distributions, our method utilizes a continuous Gaussian representation equipped with adaptive variance regulation, which improves value estimation accuracy by sampling confident and informative transitions. Extensive experiments on MuJoCo Playground and HumanoidBench demonstrate that FastDSAC not only stabilizes the overall training process but also achieves superior asymptotic performance and faster convergence compared to state-of-the-art baselines.

  • 7 authors
·
Jun 29

Where to find Grokking in LLM Pretraining? Monitor Memorization-to-Generalization without Test

Grokking, i.e., test performance keeps improving long after training loss converged, has been recently witnessed in neural network training, making the mechanism of generalization and other emerging capabilities such as reasoning mysterious. While prior studies usually train small models on a few toy or highly-specific tasks for thousands of epochs, we conduct the first study of grokking on checkpoints during one-pass pretraining of a 7B large language model (LLM), i.e., OLMoE. We compute the training loss and evaluate generalization on diverse benchmark tasks, including math reasoning, code generation, and commonsense/domain-specific knowledge retrieval tasks. Our study, for the first time, verifies that grokking still happens in the pretraining of large-scale foundation models, though different data may enter grokking stages asynchronously. We further demystify grokking's "emergence of generalization" by investigating LLM internal dynamics. Specifically, we find that training samples' pathways (i.e., expert choices across layers) evolve from random, instance-specific to more structured and shareable between samples during grokking. Also, the complexity of a sample's pathway reduces despite the converged loss. These indicate a memorization-to-generalization conversion, providing a mechanistic explanation of delayed generalization. In the study, we develop two novel metrics to quantify pathway distance and the complexity of a single pathway. We show their ability to predict the generalization improvement on diverse downstream tasks. They are efficient, simple to compute and solely dependent on training data. Hence, they have practical value for pretraining, enabling us to monitor the generalization performance without finetuning and test. Theoretically, we show that more structured pathways reduce model complexity and improve the generalization bound.

  • 3 authors
·
Jun 26, 2025 2

Recursive Meta-Distillation: An Axiomatic Framework for Iterative Knowledge Refinement

Recent work in probability-domain knowledge distillation has established axiomatic frameworks for temperature scaling, multi-teacher aggregation, and bias-variance trade-offs in single-stage settings. However, the mathematical behavior of recursive or multi-generation distillation remains poorly understood, with prior approaches relying primarily on empirical heuristics. In this work, we introduce an axiomatic and operator-theoretic framework for recursive meta-distillation, formalizing iterative knowledge distillation as a sequence of probability-distribution operators with explicit anchoring to base teachers. We define structural axioms for valid meta-teacher construction and prove the existence of non-trivial operator families satisfying these axioms without specifying particular algorithms or loss functions. Under mild realizability and convexity assumptions, we show that anchored recursive distillation induces contraction in KL divergence, yielding geometric convergence to base teacher distributions and a unique, globally attractive fixed point. The contribution is foundational rather than algorithmic: the framework characterizes when recursive distillation is mathematically well-posed and convergent rather than error-accumulating, independent of model architecture, optimization details, or specific operator instantiations. These results provide a theoretical basis for understanding stability, bias-variance behavior, and failure modes in iterative and multi-teacher distillation under capacity constraints.

  • 2 authors
·
Jan 19

HeBA: Heterogeneous Bottleneck Adapters for Robust Vision-Language Models

Adapting large-scale Vision-Language Models (VLMs) like CLIP to downstream tasks often suffers from a "one-size-fits-all" architectural approach, where visual and textual tokens are processed uniformly by wide, generic adapters. We argue that this homogeneity ignores the distinct structural nature of the modalities -- spatial locality in images versus semantic density in text. To address this, we propose HeBA (Heterogeneous Bottleneck Adapter), a unified architectural framework that introduces modality-specific structural inductive biases. HeBA departs from conventional designs through three key architectural innovations: (1) Heterogeneity: It processes visual tokens via 2D depthwise-separable convolutions to preserve spatial correlations, while distinctively processing text tokens via dense linear projections to capture semantic relationships; (2) Bottleneck Regularization: Unlike standard expanding adapters, HeBA employs a compression bottleneck (D -> D/4) that explicitly forces the model to learn compact, robust features and acts as a structural regularizer; and (3) Active Gradient Initialization: We challenge the restrictive zero-initialization paradigm, utilizing a Kaiming initialization strategy that ensures sufficient initial gradient flow to accelerate convergence without compromising the frozen backbone's pre-trained knowledge. Extensive experiments demonstrate that HeBA's architecturally specialized design achieves superior stability and accuracy, establishing a new state-of-the-art on 11 few-shot benchmarks. Code is available at https://github.com/Jahid12012021/VLM-HeBA.

  • 1 authors
·
Mar 17 2

EzAudio: Enhancing Text-to-Audio Generation with Efficient Diffusion Transformer

Latent diffusion models have shown promising results in text-to-audio (T2A) generation tasks, yet previous models have encountered difficulties in generation quality, computational cost, diffusion sampling, and data preparation. In this paper, we introduce EzAudio, a transformer-based T2A diffusion model, to handle these challenges. Our approach includes several key innovations: (1) We build the T2A model on the latent space of a 1D waveform Variational Autoencoder (VAE), avoiding the complexities of handling 2D spectrogram representations and using an additional neural vocoder. (2) We design an optimized diffusion transformer architecture specifically tailored for audio latent representations and diffusion modeling, which enhances convergence speed, training stability, and memory usage, making the training process easier and more efficient. (3) To tackle data scarcity, we adopt a data-efficient training strategy that leverages unlabeled data for learning acoustic dependencies, audio caption data annotated by audio-language models for text-to-audio alignment learning, and human-labeled data for fine-tuning. (4) We introduce a classifier-free guidance (CFG) rescaling method that simplifies EzAudio by achieving strong prompt alignment while preserving great audio quality when using larger CFG scores, eliminating the need to struggle with finding the optimal CFG score to balance this trade-off. EzAudio surpasses existing open-source models in both objective metrics and subjective evaluations, delivering realistic listening experiences while maintaining a streamlined model structure, low training costs, and an easy-to-follow training pipeline. Code, data, and pre-trained models are released at: https://haidog-yaqub.github.io/EzAudio-Page/.

  • 7 authors
·
Sep 16, 2024 3

On Teacher Hacking in Language Model Distillation

Post-training of language models (LMs) increasingly relies on the following two stages: (i) knowledge distillation, where the LM is trained to imitate a larger teacher LM, and (ii) reinforcement learning from human feedback (RLHF), where the LM is aligned by optimizing a reward model. In the second RLHF stage, a well-known challenge is reward hacking, where the LM over-optimizes the reward model. Such phenomenon is in line with Goodhart's law and can lead to degraded performance on the true objective. In this paper, we investigate whether a similar phenomenon, that we call teacher hacking, can occur during knowledge distillation. This could arise because the teacher LM is itself an imperfect approximation of the true distribution. To study this, we propose a controlled experimental setup involving: (i) an oracle LM representing the ground-truth distribution, (ii) a teacher LM distilled from the oracle, and (iii) a student LM distilled from the teacher. Our experiments reveal the following insights. When using a fixed offline dataset for distillation, teacher hacking occurs; moreover, we can detect it by observing when the optimization process deviates from polynomial convergence laws. In contrast, employing online data generation techniques effectively mitigates teacher hacking. More precisely, we identify data diversity as the key factor in preventing hacking. Overall, our findings provide a deeper understanding of the benefits and limitations of distillation for building robust and efficient LMs.

  • 7 authors
·
Feb 4, 2025 2

InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency

We introduce InternVL 3.5, a new family of open-source multimodal models that significantly advances versatility, reasoning capability, and inference efficiency along the InternVL series. A key innovation is the Cascade Reinforcement Learning (Cascade RL) framework, which enhances reasoning through a two-stage process: offline RL for stable convergence and online RL for refined alignment. This coarse-to-fine training strategy leads to substantial improvements on downstream reasoning tasks, e.g., MMMU and MathVista. To optimize efficiency, we propose a Visual Resolution Router (ViR) that dynamically adjusts the resolution of visual tokens without compromising performance. Coupled with ViR, our Decoupled Vision-Language Deployment (DvD) strategy separates the vision encoder and language model across different GPUs, effectively balancing computational load. These contributions collectively enable InternVL3.5 to achieve up to a +16.0\% gain in overall reasoning performance and a 4.05times inference speedup compared to its predecessor, i.e., InternVL3. In addition, InternVL3.5 supports novel capabilities such as GUI interaction and embodied agency. Notably, our largest model, i.e., InternVL3.5-241B-A28B, attains state-of-the-art results among open-source MLLMs across general multimodal, reasoning, text, and agentic tasks -- narrowing the performance gap with leading commercial models like GPT-5. All models and code are publicly released.

  • 61 authors
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Aug 25, 2025 11

Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applications

The aim of Reinforcement Learning (RL) in real-world applications is to create systems capable of making autonomous decisions by learning from their environment through trial and error. This paper emphasizes the importance of reward engineering and reward shaping in enhancing the efficiency and effectiveness of reinforcement learning algorithms. Reward engineering involves designing reward functions that accurately reflect the desired outcomes, while reward shaping provides additional feedback to guide the learning process, accelerating convergence to optimal policies. Despite significant advancements in reinforcement learning, several limitations persist. One key challenge is the sparse and delayed nature of rewards in many real-world scenarios, which can hinder learning progress. Additionally, the complexity of accurately modeling real-world environments and the computational demands of reinforcement learning algorithms remain substantial obstacles. On the other hand, recent advancements in deep learning and neural networks have significantly improved the capability of reinforcement learning systems to handle high-dimensional state and action spaces, enabling their application to complex tasks such as robotics, autonomous driving, and game playing. This paper provides a comprehensive review of the current state of reinforcement learning, focusing on the methodologies and techniques used in reward engineering and reward shaping. It critically analyzes the limitations and recent advancements in the field, offering insights into future research directions and potential applications in various domains.

  • 5 authors
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Dec 26, 2024

Through the Haze: a Non-Convex Approach to Blind Gain Calibration for Linear Random Sensing Models

Computational sensing strategies often suffer from calibration errors in the physical implementation of their ideal sensing models. Such uncertainties are typically addressed by using multiple, accurately chosen training signals to recover the missing information on the sensing model, an approach that can be resource-consuming and cumbersome. Conversely, blind calibration does not employ any training signal, but corresponds to a bilinear inverse problem whose algorithmic solution is an open issue. We here address blind calibration as a non-convex problem for linear random sensing models, in which we aim to recover an unknown signal from its projections on sub-Gaussian random vectors, each subject to an unknown positive multiplicative factor (or gain). To solve this optimisation problem we resort to projected gradient descent starting from a suitable, carefully chosen initialisation point. An analysis of this algorithm allows us to show that it converges to the exact solution provided a sample complexity requirement is met, i.e., relating convergence to the amount of information collected during the sensing process. Interestingly, we show that this requirement grows linearly (up to log factors) in the number of unknowns of the problem. This sample complexity is found both in absence of prior information, as well as when subspace priors are available for both the signal and gains, allowing a further reduction of the number of observations required for our recovery guarantees to hold. Moreover, in the presence of noise we show how our descent algorithm yields a solution whose accuracy degrades gracefully with the amount of noise affecting the measurements. Finally, we present some numerical experiments in an imaging context, where our algorithm allows for a simple solution to blind calibration of the gains in a sensor array.

  • 2 authors
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Oct 27, 2016

ReWorld: Learning Better Representations for World Action Models

World Action Models (WAMs) model future environment evolution under action conditioning, offering a scalable paradigm for autonomous driving. However, existing approaches focus largely on model architecture design, and how a WAM can efficiently learn better world representations for planning remains underexplored. To address this gap, we propose ReWorld, the first representation learning framework specifically designed for autonomous-driving world action models. In WAMs, standard training supervises only the output ends of the generation and planning modules, leaving the intermediate representations that carry world knowledge to be shaped only indirectly, as byproducts of fitting these outputs. The core idea of ReWorld is to treat intermediate representations as direct targets of optimization, shaping them along three complementary dimensions. On the Video DiT responsible for generation, we impose future-predictive supervision on its intermediate representations. On the Action DiT responsible for planning, we first align its intermediate representations cross-modally with the video world representation, then further shape them to be discriminative around safety-critical boundaries via hard-negative supervision. In addition, we systematically analyze the effectiveness of existing representation learning methods in video generation world models, and discuss why their performance is limited on this task. Experiments on nuScenes and NAVSIM show that ReWorld improves fine-tuned video generation by 23.9% in FVD (81.3 to 61.9), raises closed-loop PDMS from 89.1 to 90.4 without any post-training such as RL or post-processing, and accelerates from-scratch convergence by approximately 2x.

  • 12 authors
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Jun 24